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Changes to breeze valorant
Changes to breeze valorant





changes to breeze valorant
  1. #CHANGES TO BREEZE VALORANT PATCH#
  2. #CHANGES TO BREEZE VALORANT FULL#

  • Fixed issues across multiple Agents with incorrect damage icons for abilities showing up in the killfeed.
  • Fixed bullet impacts on Sova’s Owl Drone wings appearing in the wrong locations.
  • Fixed issue where Astra’s Nebula was slightly offset once fully formed.
  • Added team colors for placed Agent abilities, for observers.
  • Minor performance optimizations to UI in matches.
  • Improved feel on rope ascenders in high latency situations.
  • Spaced the End Game Phase and Pause Match Timer options in Custom Games to prevent misclicks.
  • changes to breeze valorant

  • Adjusted color of names in player loadout HUD to match team color.
  • Adjusted color of placeable utility on the minimap to match team color for Observers.
  • This should fix most cases where it looks like a player is killed before a bullet reaches them in our esports viewing experience.
  • Improved the visual synchronization of bullet tracers and impact effects for Observers.
  • For technical pauses, the standard Pause Match Timer option is still available.
  • changes to breeze valorant

    Tactical timeouts freeze all player movements for the duration of the timeout.2 tactical timeouts can be called per game, per team.Added tactical timeouts to Tournament Mode Custom Games.

    changes to breeze valorant

    Smoothed player collision in various locations.Blocked vision of the gaps above Mid-Wood Doors and A Metal Doors.Replication goes live! ( please read our complete game mode breakdown) MAP UPDATES Breeze The instant decay inflicted when entering Viper’s smoke or crossing her wall, reduced 50 > 30.But we remove some of the more outsized effects it had at 50, such as it’s one shot kill combination with the Marshal and its impact in pistol-versus-pistol.

    #CHANGES TO BREEZE VALORANT FULL#

    We believe this tuning, along with the bullet damage breakpoints of our guns, we are maximizing her decay’s power when both sides are on full buys. Likewise, Viper players will now attempt to stay a step ahead, and counter the enemy’s plans to capitalize on the opening her debuffs apply. With the below change, we’re hoping to find a balance point where opponents feel that-with the proper coordination and utility usage-they can break through her smoke. Before the last change, enemies tended to disregard and simply push through the smoke, but with instant decay at 50, we’ve seen it swing too far in the other direction-where her possible victims avoid it at all cost.

    #CHANGES TO BREEZE VALORANT PATCH#

    Valorant 2.09 Patch Notes VIPERĪs we tune the numbers on Toxin, we’re hoping to maximize the depth of gameplay around her smoke while maintaining the overall advantage it provides Viper. It also adds 60 second tactical timeouts to tournament mode custom games. In addition to the above changes, the patch also blocks the gaps above mid-wood doors and A metal doors on the map Breeze. This mode also features a much-needed "flashguard" if they're hit by flash abilities twice in a four second window, which prevents them from being flashed for five seconds. It's essentially a best-of-nine take on Valorant's basic game-mode, only all players on a team play as the same agent, and all abilities (except ultimates) are automatically refreshed each round. The most significant addition that patch 2.09 brings to Valorant is the new Replication game mode, which sounds like something a chaos-loving modder would come up with. By clicking 'enter', you agree to GameSpot's







    Changes to breeze valorant